This week we talk video games and the GamerGate controversy, highlighting feminist media critic Anita Sarkeesian and game developer Zoe Quinn.
“I had accidently become the villain of a massice online game in real life” | Anita Sarkeesian
We talk about Anita’s incredible series Tropes vs Women in Video Games, the events known as Gamergate, where a group of gaming women were targeted online, and the incredible things she is up to now!
“In an effort to instill fear in me and in any woman who might dare to speak out against sexism in gaming, these mobs flooded all my social media channels with vile harassment, made slanderous, racist and pornographic edits to my Wikipedia page, posted private information about me online, made death threats against me and members of my family, and threatened events I was speaking at, among other tactics. And while the volume of that harassment has ebbed and flowed at times, it has never ceased, and the legacy of Tropes can never be entirely separated from the deep veins of hostility, entitlement, and misogyny that the reaction to the series revealed in some segments of the gaming community”
Check out Feminist Frequency here.
“I used to go to game events and feel like I was going home […] Now it’s just like… are any of the people I’m currently in the room with ones that said they wanted to beat me to death?”
We talk about the incredible game developer Zoe Quinn’s work and her experience with the Gamergate events.
Her book Crash Overide: How GamerGate (nearly) Destroyed My Life, and How We Can Win The Fight Against Online Hate – can be found on amazon here